Integrations

Unreal apps across Windows, Android, PC VR, and standalone VR

Stream or download Unreal Engine apps to every supported device — no rebuild, no fidelity compromise.

Photoreal Unreal Engine automotive design review — a high-end vehicle scene streamed from a cloud RTX GPU.

Unreal Engine is Epic Games' real-time 3D engine — Nanite, Lumen, MetaHumans, the photoreal pipeline most enterprise high-fidelity XR content (automotive design, AEC visualization, immersive sales) gets built in.

Innoactive ships an Unreal plugin (no engine fork) plus a streaming pipeline. CloudXR carries Unreal apps to VR headsets; Pixel Streaming carries them to browsers; the same source build covers Windows, Android, PC VR, and standalone VR without per-platform compromises.

With Innoactive Portal

Reach for Unreal on Portal when fidelity is non-negotiable — automotive design review on Quest 3, photoreal AEC walkthroughs in the browser, immersive product configurators on Vive Focus. Portal handles versioning, SSO, and entitlements; the Unreal plugin handles deep links and Cognitive3D analytics inside the app.

With Innoactive Spatial

For Spatial, Unreal apps run on the on-prem RTX workstation and stream to Apple Vision Pro. This is the canonical multi-user Unreal-on-Vision-Pro path: photoreal Unreal content, hand- and eye-tracked interaction, multiple reviewers co-located or remote.

Highlights

  • Innoactive Unreal plugin for deep links, SSO, and Cognitive3D analytics — no engine fork.
  • CloudXR and Pixel Streaming transports for VR headsets and browsers respectively.
  • Apple Vision Pro support via the Innoactive Spatial runtime.

Unreal Engine workflow.

All integrations · Innoactive Portal

Try Innoactive Portal with Unreal Engine

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