Integrations

Enterprise-grade XR streaming for Apple Vision Pro

Cloud-rendered Autodesk VRED, Unreal Engine, Unity, and NVIDIA Omniverse on Vision Pro — at photoreal fidelity, with low-latency cloud GPUs.

Apple Vision Pro is Apple's spatial computer — a head-worn device with dual 4K micro-OLED displays, eye and hand tracking, and a passthrough camera array, running visionOS.

Innoactive runs Vision Pro as a thin client. The heavy 3D work — Autodesk VRED, Unreal Engine, Unity, NVIDIA Omniverse — happens on a remote RTX GPU and is streamed to the headset over a low-latency transport, so designers and engineers see photoreal output without a local workstation.

With Innoactive Portal

Reach for Vision Pro on Portal when you want a cloud-rendered XR experience on the highest-fidelity headset on the market — for executive reviews of an Omniverse scene, immersive product walkthroughs, or browser-launched access from a calendar invite. Devices enroll through Apple Business and Jamf or Intune; the user gets a managed Portal client.

With Innoactive Spatial

Spatial is purpose-built around Vision Pro. The headset is the canonical client for the Spatial design-review workflow — VRED, Unreal, Unity, or Omniverse rendered on an on-prem RTX workstation and streamed via CloudXR for multi-user co-located and remote review.

Highlights

  • No local PC required — high-end rendering happens off-headset and streams to Vision Pro.
  • Photoreal fidelity for Autodesk VRED, Unreal Engine, Unity, and NVIDIA Omniverse scenes.
  • One-click access from a browser link, calendar invite, or MDM-managed device profile.

Innoactive Spatial — the Vision Pro product.

All integrations · Innoactive Portal

Try Innoactive Portal with Apple Vision Pro

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