Enterprise-grade XR streaming for Apple Vision Pro
Cloud-rendered Autodesk VRED, Unreal Engine, Unity, and NVIDIA Omniverse on Vision Pro — at photoreal fidelity, with low-latency cloud GPUs.
Apple Vision Pro is Apple's spatial computer — a head-worn device with dual 4K micro-OLED displays, eye and hand tracking, and a passthrough camera array, running visionOS.
Innoactive runs Vision Pro as a thin client. The heavy 3D work — Autodesk VRED, Unreal Engine, Unity, NVIDIA Omniverse — happens on a remote RTX GPU and is streamed to the headset over a low-latency transport, so designers and engineers see photoreal output without a local workstation.
With Innoactive Portal
Reach for Vision Pro on Portal when you want a cloud-rendered XR experience on the highest-fidelity headset on the market — for executive reviews of an Omniverse scene, immersive product walkthroughs, or browser-launched access from a calendar invite. Devices enroll through Apple Business and Jamf or Intune; the user gets a managed Portal client.
With Innoactive Spatial
Spatial is purpose-built around Vision Pro. The headset is the canonical client for the Spatial design-review workflow — VRED, Unreal, Unity, or Omniverse rendered on an on-prem RTX workstation and streamed via CloudXR for multi-user co-located and remote review.
Highlights
- No local PC required — high-end rendering happens off-headset and streams to Vision Pro.
- Photoreal fidelity for Autodesk VRED, Unreal Engine, Unity, and NVIDIA Omniverse scenes.
- One-click access from a browser link, calendar invite, or MDM-managed device profile.
Try Innoactive Portal with Apple Vision Pro
Start a 30-day trial and we'll stand up your first Apple Vision Pro session on your own data within two business days.