Integrations

PC-VR streaming, native in Portal

Native NVIDIA CloudXR integration to stream PC-VR apps to Quest, Vive Focus, Pico, and Apple Vision Pro at PC fidelity.

NVIDIA CloudXR is NVIDIA's streaming transport for OpenXR applications — it encodes the output of an OpenXR runtime on an RTX-powered server and decodes it on a standalone headset, with the head pose, controller, and eye-tracking signals running back to the server in real time.

CloudXR is the transport that makes 'standalone headset, PC-VR fidelity' possible. Innoactive has shipped CloudXR-backed streaming for years and maintains tuned device profiles for every supported headset across CloudXR releases.

With Innoactive Portal

For Portal, CloudXR is the VR transport — it carries Autodesk VRED, Unreal Engine, Unity, and NVIDIA Omniverse sessions from a cloud or on-prem RTX GPU to Meta Quest, HTC Vive Focus, Pico, and Apple Vision Pro. Portal picks CloudXR automatically when a VR client connects.

With Innoactive Spatial

Spatial uses CloudXR to stream the design-review session from an on-prem RTX workstation to Apple Vision Pro. Lens-distortion, eye-tracking, and gesture profiles are tuned for Vision Pro specifically.

With Immersive for VRED

Immersive for VRED uses the same CloudXR transport as Spatial — the single-designer setup gets the same low-latency Vision Pro streaming pipeline, with no separate runtime to install.

Highlights

  • Native CloudXR transport for every Innoactive-supported headset.
  • Innoactive-maintained device profiles tracked across CloudXR releases.
  • Local or cloud CloudXR server — run on-prem RTX workstations or cloud GPUs.

All integrations · Innoactive Portal

Try Innoactive Portal with NVIDIA CloudXR

Start a 30-day trial and we'll stand up your first NVIDIA CloudXR session on your own data within two business days.