Integrations

Multi-user Unity and Unreal apps via Photon

Multi-user sessions for Unity and Unreal apps with cloud rendering, asset streaming, and synchronized state across participants.

Compatible withInnoactive Portal

Photon is a real-time networking service for Unity and Unreal Engine — Photon Fusion, Quantum, and PUN handle player state synchronization, room management, and voice chat for multiplayer games and collaborative XR applications.

In Portal-hosted multi-user sessions, Photon and Portal split responsibilities cleanly: Portal carries the cloud rendering, identity, and asset distribution; Photon carries the synchronized player state and the room topology. Participants on different devices (one streamed, one local) see the same scene state.

With Innoactive Portal

Reach for Photon when you're building a Unity or Unreal multi-user XR experience and want to deploy it through Portal without re-inventing the netcode. Cloud-rendered Quest 3 users, locally-installed Vive Focus users, and browser viewers all join the same Photon room, each authenticated via Portal SSO.

Highlights

  • Photon-backed multiplayer for Unity and Unreal Engine apps deployed via Portal.
  • State synchronization across cloud-rendered and locally-rendered participants.
  • Asset streaming so latecomers join into a fully-loaded scene.

All integrations · Innoactive Portal

Try Innoactive Portal with Photon

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